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Aydin Gursoy
Zeta Developer
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Under the Bonnet: Hardware

· 13 min read
Luke Walton
Zeta Developer
Aydin Gursoy
Zeta Developer

Part 1 covered the what and the why. This is part two of three - and this one is all hardware. Part three will be the software equivalent: the Dart backend, Docker setup, and Flutter app.

Here we go under the bonnet of the physical stack - the RFID reader, the industrial camera, the network they sit on, and how data moves from the track into the backend.

Don't Just Build UIs, Build Experiences

· 6 min read
Luke Walton
Zeta Developer
Aydin Gursoy
Zeta Developer

What happens when you use enterprise hardware and a modern software stack to make a toy smart? We found out.

This project started with a simple idea - take a Scalextric track and connect it to some Zebra hardware to show off its capabilities. We went one step further and built a fully deployed experience - one that tracks every lap with millisecond precision, captures a photo as the car crosses the line, and creates a genuinely addictive game. Every technical decision had a player-facing reason. We weren't trying to make it work - we were trying to make it feel like something more.

A car racing around a scalextric track

Attending Fluttercon as a Junior Developer: My Experience

· 3 min read
Aydin Gursoy
Zeta Developer

Attending Fluttercon as a junior developer with only a couple months experience in Flutter felt crazy! I’d never attended anything like this – let alone to this scale. The event, buzzing with seasoned developers, cutting-edge talks, and exciting booths, was both thrilling and intimidating. I couldn’t help but think – was I out of my depth? Would I even understand the discussions?